As much as I dislike d20 skills, I actually have enjoyed using the skill system from Stars Without Number. I've been contemplating for some time adapting that system for use with fantasy games. Even though the OSR community has a general share and share-alike policy, I went ahead and asked Kevin Crawford if it was okay to borrow from his systems and he gave an emphatic yes.
Here are my initial thoughts on what this should like:
Skills should never remove exploration or discovery from the game.
Skills should not be skill taxes or remove game play.
Skills should not be useless.
Since I will be using SWN as my baseline I will avoid the linear-skill roll problem and some of the difficulty with modifiers, character creation, and the like. I intend to rewrite the list of skills and packages pretty much from scratch for obvious reasons.
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